Immersive interactive 3D environments using rendered and real-time technology created for web and standalone applications.
Proficient in C#, MEL, Python, Max Script, JS, AS3, CSS, HTML.
Working knowledge of the following Game Engines: Unity 3D, Cube 2, Papervision 3D, Away 3D, Quest 3D, Bioware's Aurora and Torque.
Experienced in character creation process which includes modeling, texturing, rigging and animation.
Industry experience with Maya, Softimage XSI, 3D Studio MAX, Mudbox, Zbrush, Photoshop, After Effects...