I have over 15 years experience in the 3D industry specializing as a Technical Artist and Pipeline Tools Developer. Expertise in prototyping and concepting using an array of technologies. Resolving production issues and building custom toolsets. Pipeline design and execution. Character and vehicle rigging.
Maya | 3D Studio Max | Softimage XSI | Unity 3D | MEL | C# | Python | Java Script | Action Script 3 |